



While the Hyper Scape servers will shut down soon, Ubisoft is not without other free-to-play battle royale titles. We will be taking key learnings from this game into future products.” “We set out to create a vertical, close-quarters, and fast-paced shooter experience, and we are extremely grateful to our community for joining us on our journey. “We have made the difficult decision to end development of Hyper Scape and shut the game down as of April 28,” Ubisoft states in its announcement. Pick up my sci-fi novels Herokiller and Herokiller 2, and read my first series, The Earthborn Trilogy, which is also on audiobook. It’s expected that the closed beta will initially come out in the first week of. It does not play well to be a late entrant in this genre unless you are arriving with some blockbuster evolutions to the genre, and I’m just not sure Hyper Scape has that, from this initial look.įollow me on Twitter, YouTube and Instagram. Hyper Scape is the Ubisoft’s new fast-paced battle royale shooter video game. Welcome to the official subreddit for Hyper Scape, Ubisoft Montréals futuristic and fast-paced Battle Royale game. We have a lot of well-established, fun, great-looking games in this genre that aren’t going anywhere. title, matchmaking not working at all with my friend, cant seem to matchmake together. This seems very much designed for Quake-like arena play, and yet that’s kind of a style of gameplay that isn’t in vogue these days, so I’m not sure what the audience for that will be here. And yet I do have to wonder if there’s enough to get people to switch to it from their current BR of choice, whether that’s Fortnite, Apex, Warzone or what have you. This is not the Lawbreakers or Battleborn of the BR realm, certainly. One of the cards which showed a question mark when Hyper Scape launched will be the Solo mode. There’s nothing like, terrible about Hyper Scape. Come join Ubisoft News Team as they Slide, Shoot, and Hack their way through opponents in Neo-Arcadia 2.0. 'Rhapsody', therefore, suggests the refiguration of embodied sub- ject and city, but it is not as yet a hyperscape in the fullest sense, because both city. To access it, all you have to do is enter the main portal that you would normally access Squads from. But when you’re playing on the ground, it feels like you’re just going inside 50 copies of the same five story building over and over, though mostly just hopping around on roofs for actual combat, ignoring the buildings below altogether. When you’re 200 feet in the air, the Hyper Scape map looks pretty diverse and beautiful. I guess that’s how Fortnite works, but here it all just seems rather generic, as does the map itself. It seems like it should be a class-based game, and yet there are no classes, just different gender and race avatars of identical characters so everyone is on the same playing field. I also feel like this game lacks much of a personality. Granted, I prefer this to Valorant, but that’s really a matter of not liking the CS:GO genre all that much. If you thought Apex Legends was a “movement focused” BR compared to Warzone or PUBG, Hyper Scape is like 20x that, and for me, it’s just a bit too much. It’s too arena-ish for me, with blindingly fast-paced battles with people hopping around rooftops and teleporting 50 feet in the air.
HYPER SCAPE NOT WORKING PC
I will admit that I am not terribly good at the game in my initial PC playtime here, and yet I am frankly just not enjoying the high-flying combat all that much. This is where my praise of Hyper Scape sort of ends, however.
